Journal of Boredom
Studies (ISSN 2990-2525)
Issue 1, 2023, pp.
1-4
https://doi.org/10.5281/zenodo.8123970
https://www.boredomsociety.com/jbs
Josefa Ros Velasco:
Boredom Is in Your Mind. A Shared
Psychological-Philosophical Approach. Springer,
2019, pp. 179. ISBN: 9783030263942
Ana Manzano León
University of
Almería, Spain
https://orcid.org/0000-0001-6966-0355
How to cite
this paper: Manzano León, A. (2023). Josefa Ros Velasco: Boredom Is in Your Mind. A Shared Psychological-Philosophical
Approach. Springer, 2019, pp. 179.
ISBN: 9783030263942. Journal of
Boredom Studies, 1.
https://doi.org/10.5281/zenodo.8123970
What is boredom? What do
we feel when we’re bored? Is boredom a good thing, a bad thing, or a bit of
both? These are some of the questions explored in the book Boredom Is in
Your Mind: A Shared Psychological-Philosophical Approach, coordinated and
edited by Josefa Ros Velasco (Complutense University
of Madrid).
In my
opinion, and as reflected by the authors, the definition of boredom still needs
to be clearly defined in the scientific literature. As mentioned by Peter
Toohey in the first chapter, hardly anyone has experienced boredom at some
point. However, there are difficulties in providing a clear definition of
boredom, and this analysis is relevant for understanding whether boredom can be
good or bad. The contribution of this book is highlighted in its attempt to
exemplify the confusion and challenges associated with defining this term. One
of the proposed definitions is that boredom seems to drive a person away from
the situation in which they find themselves and towards a more fruitful
activity, thus facilitating a neutral term for boredom. As a psychological
state, boredom has been a subject of interest and debate among scholars and
researchers. It is a multifaceted phenomenon encompassing various cognitive,
affective, and behavioral aspects. However, arriving
at a universally accepted definition of boredom has proven to be complex. The
subjective nature of boredom and its manifestation in different individuals and
contexts contribute to the challenges faced in its precise definition. The
examination of boredom in this book provides valuable insights into its
potential implications. The authors acknowledge that boredom can catalyze creativity and self-reflection, prompting
individuals to seek more engaging and meaningful activities.
On
the other hand, prolonged and chronic boredom can lead to dissatisfaction,
disengagement, and even adverse outcomes such as depression or risky behaviors. By delving into the complexities of boredom, the
authors aim to shed light on its ambiguous nature and challenge preconceived
notions surrounding it. The book emphasizes the importance of understanding
boredom nuancedly, recognizing its potential for both constructive and
detrimental effects. Through a comprehensive analysis of various perspectives
and empirical evidence, the author seeks to provide a clearer understanding of
boredom and its implications for individuals’ well-being and personal
development.
Therefore,
throughout the book, the authors explore boredom as a philosophical topic, analyzing the different theories that have emerged
throughout history and their impact on our audiovisual culture. Boredom is also
examined psychologically, highlighting how it can negatively affect mental
health and its relationship with anxiety and depression. It can also promote
positive outcomes such as the search for motivation, self-regulatory effects,
and the search for alternative engagement.
The
book delves into the intricate relationship between boredom and its
associations with personal and interpersonal detriments. It aims to provide
insights into the multifaceted nature of boredom by exploring its potential
effects on individuals and their interactions. Additionally, the authors
examine how boredom can hold motivational significance and catalyse a search
for meaning. The book acknowledges the commonly held view that boredom is
typically perceived as an unpleasant state accompanied by negative affective
experiences. Boredom is often associated with feelings of restlessness,
dissatisfaction, and a perceived lack of stimulation in one’s environment.
However, the authors challenge this conventional understanding of boredom and
propose a pragmatic meaning-regulation hypothesis. In their view, boredom
signals a discrepancy between an individual’s desired level of meaning or
engagement and the current situation’s perceived meaningfulness. Boredom can be
seen as a motivational state that prompts individuals to seek out new
experiences, engage in more personally meaningful activities, or search for a
sense of purpose. This perspective suggests that boredom has adaptive functions
and can lead to personal growth and development. Van Tilburg and Igou also shed
light on the motivational significance of boredom. They propose that boredom
can act as a catalyst for individuals to engage in meaning-making processes
actively. Boredom may prompt individuals to reflect on their values, goals, and
aspirations and explore new avenues for personal growth and fulfilment. In this
sense, boredom can be seen as a driver for self-discovery and pursuing a more
meaningful life. By examining the multifaceted nature of boredom, van Tilburg
and Igou contribute to the growing body of literature on the topic. Their
pragmatic meaning-regulation hypothesis provides a fresh perspective beyond the
traditional negative portrayal of boredom. Instead, they highlight its
potential motivational significance and role in individuals’ search for meaning
and personal development.
The
book frames an excellent theoretical framework for understanding how boredom
can be functional if it motivates our behavior. They
relate it, among others, to Csíkszentmihályi’s flow theory (2005). This theory is related to boredom, as
boredom can result from a person’s lack of adequate challenges. According to
the flow theory, people experience a state of flow when fully immersed in an
activity that is challenging but achievable to their needs. People feel
energized, focused, and committed to the task during this flow. In contrast,
when people do not have enough challenges to maintain their attention, they may
experience boredom. Feelings of apathy, disinterest, and lack of energy
characterize boredom. People may feel bored when they perform tasks that are
too easy or monotonous or are not involved in anything in
particular. Considering this theory, and as the only disagreement with
the authors, I consider that relating video games as a mindless or potentially
addictive task can lead the reader to fall into the stigma already created
towards video gamers when several studies mention their potential (for example,
Granic et al., 2014; Ryan et
al., 2006).
Another
aspect that I found intriguing is how the authors highlight that not all
individuals react similarly to boredom, nor do they possess the same strategies
and capacities to cope with it. Furthermore, even the same person may not react
similarly in different circumstances of boredom. This emphasizes the importance
of understanding the sociocultural and individual context to comprehend one’s
values and ideas regarding boredom. The authors emphasize that individuals’
responses to boredom are influenced by many factors, including their cultural
background, personal experiences, and individual characteristics. Cultural
norms and values play a significant role in shaping how boredom is perceived
and managed. For example, in some cultures, boredom may be viewed as an
opportunity for introspection and self-reflection, while in others, it may be
associated with laziness or a lack of productivity (Ng et al., 2015).
Boredom
Is in Your Mind: A Shared Psychological-Philosophical Approach offers ideas for preventing and
managing boredom, such as practicing mindfulness, seeking meaningful
activities, and fostering creativity and curiosity. Despite being unable to
unify boredom criteria, several facets were observed. Some experts described it
as a feeling of restlessness or lack of interest in tasks or activities, while
others saw it as an underlying emotion that manifests in different ways. The
relationship between boredom and creativity was also discussed, and how
creativity can sometimes arise from the lack of external stimuli.
Furthermore,
this book delves into the evolutionary function of boredom. It suggests that
boredom could have evolved as a signalling that an individual needs to find new
sources of stimulation or activities to stay alert and active. Finally, the
book also describes the relationship between boredom and modern technology and
how the constant stimulation provided by smartphones and other electronic
devices may affect our ability to tolerate boredom. It is mentioned how
technology can provide a temporary distraction from boredom. Still, it can also
contribute to a greater sense of detachment and lack of human connection, an
aspect of high interest that should favour the design of new research studies
that provide more information on this phenomenon.
In
conclusion, boredom is a common human experience that can be positive and
negative. Although often considered uncomfortable, it can also be an
opportunity for reflection, creativity, and personal growth. This book is a
compilation of relevant research on exploring boredom from a multidimensional
perspective. Undoubtedly, it is an exciting contribution that incites us to
analysis, reflection, debate, and research on the subject. These aspects make
this book an unavoidable reference not only for university professors and
researchers but also for anyone interested in a phenomenon that we have all
experienced at some point… boredom.
References
Csíkszentmihályi, M., Abuhamdeh,
S., and Nakamura, J. (2005). Flow. Handbook of Competence and Motivation.
Springer.
Granic,
I., Lobel, A., and Engels, R. C. M. E. (2014). The Benefits
of Playing Video Games. American Psychologist, 69(1), 66–78. https://doi.org/10.1037/a0034857
Ng, A.,
Liu, Y., Chen, J., and Eastwood, J. D. (2015). Culture and State Boredom: A Comparison
Between European Canadians and Chinese. Personality and Individual
Differences, 75, 13–18.
https://doi.org/10.1016/j.paid.2014.10.052
Ryan,
R. M., Rigby, C. S., and Przybylski, A. (2006). The Motivational Pull of Video
Games: A Self-Determination Theory Approach. Motivation and Emotion, 30,
344–360. https://doi.org/10.1007/s11031-006-9051-8